Game mechanics programming workspace

Game Mechanics
Programming

Master the systems that make games work

We teach you how physics engines respond, how AI makes decisions, and how player input translates into action. Real seminars with experienced programmers who've shipped games.

Your Schedule

Learn when it fits your life

We run multiple session times across time zones. Can't make it live? All seminars are recorded and available within 24 hours. You decide when to watch, when to code, and when to ask questions.

  • Sessions scheduled for Europe, Americas, and Asia-Pacific time zones
  • Full recordings with timestamped code segments available immediately
  • Pause and resume your learning path without losing momentum
  • Extended access to course materials for six months after completion
Flexible learning environment
Self-paced study materials
Current Offerings

What's happening right now

These seminars are live and accepting enrollments. Check back regularly as we add new topics based on what the industry needs.

Enrollment Open

Physics Systems Fundamentals

Collision detection, rigid body dynamics, and spatial partitioning. We start with basic AABB checks and build up to complex multi-body simulations.

Available now
Enrollment Open

Behavior Trees for AI

How enemies decide what to do next. Build decision systems that feel smart without hardcoding every scenario. Includes practical debugging techniques.

Available now
Starting Soon

Animation State Machines

Smooth character movement isn't magic. Learn how transitions work, how to blend animations, and how to keep everything in sync with gameplay.

Registration opens soon
Enrollment Open

Input Systems Architecture

From raw device data to character actions. Handle multiple input devices, rebinding, and accessibility features without writing spaghetti code.

Available now
Starting Soon

Inventory and Item Systems

Data structures for managing thousands of items efficiently. Covers stacking, sorting, filtering, and syncing state across network connections.

Registration opens soon
Enrollment Open

Procedural Generation Patterns

Make infinite content from finite rules. Noise functions, constraint solving, and techniques for controllable randomness that still feels designed.

Available now

Start with a real project

See how we structure seminars and what students actually build during their first week.